What we have published.

Peer-reviewed work since 2018 at CHI, ISMAR, IEEE VR, SIGGRAPH Asia, and others. The full record, with citations, is on Google Scholar.

Publications

2026

  1. CVPR Workshops
    Two-Stage Multimodal Framework for Emotion Mimicry Intensity Prediction

    Dinithi Dissanayake, Shaveen Silva, Ovindu Atukorala, Prasanth Sasikumar, Suranga Nanayakkara

  2. CHI
    Interrupting Autopilot: Evaluating Sensory Interventions for Momentary Self-Regulation

    Dinithi Dissanayake, Muftee Mysan, Timothy Antoni, Peter Cleveland, Yifei Luo, Prasanth Sasikumar, Suranga Nanayakkara

  3. CHI
    Zenflow: Investigating MR Transitions for Enhancing Sleep and Relaxation

    Praveen Sasikumar, Prasanth Sasikumar, Soundarya Ramesh, Takahiro Masuda, Hannah Qiao, Suranga Nanayakkara

  4. Augmented Humans
    EmoDrink: Embodied MR for Physiology-Informed Beverage Recommendation

    Prasanth Sasikumar, Takahiro Masuda, Soundarya Ramesh, Hyung Woon Lee, Sankha Cooray, Yongquan Hu, Suranga Nanayakkara

  5. Augmented Humans
    Inbody Interactions

    Suranga Nanayakkara, Elizabeth Churchill, Prasanth Sasikumar, Masahiko Inami, Kanyu Chen, Yize Wei, Kai Kunze, Danyang Peng

  6. IJHCI · Journal

2025

  1. ISMAR
    Co-Designing Stress Interventions in Mixed Reality with Mental Health Experts

    Praveen Sasikumar, Prasanth Sasikumar, Suranga Nanayakkara

  2. CHI
    Who is in Control? Understanding User Agency in AR-assisted Construction Assembly

    Xiliu Yang, Prasanth Sasikumar, Felix Amtsberg, Achim Menges, Michael Sedlmair, Suranga Nanayakkara

  3. CHI
    VRSense: An Explainable System to Help Mitigate Cybersickness in VR Games

    Dinithi Dissanayake, Chitralekha Gupta, Prasanth Sasikumar, Suranga Nanayakkara

  4. arXiv · Preprint
    Tailored Real-time AR Captioning Interface for Enhancing Learning Experience of Deaf and Hard-of-Hearing (DHH) Students

    Yasith Samaradivakara, Asela Pathirage, Thavindu Ushan, Prasanth Sasikumar, Kasun Karunanayaka, Chamath Keppitiyagama, Suranga Nanayakkara

2024

  1. Paper · Preprint
    Motion as Emotion: Detecting Affect and Cognitive Load from Free-Hand Gestures in VR

    Phoebe Chua, Prasanth Sasikumar, Yadeesha Weerasinghe, Suranga Nanayakkara

  2. Automation in Construction · Journal
    Optical see-through augmented reality fire safety training for building occupants

    Daniel Paes, Zhenan Feng, Maddy King, Hesam Khorrami Shad, Prasanth Sasikumar, Diego Pujoni, Ruggiero Lovreglio

  3. CHI
    SeEar: Tailoring Real-time AR Caption Interfaces for Deaf and Hard-of-Hearing (DHH) Students in Specialized Educational Settings

    Yasith Samaradivakara, Thavindu Ushan, Asela Pathirage, Prasanth Sasikumar, Kasun Karunanayaka

  4. CHI
    Exploring an Extended Reality Floatation Tank Experience to Reduce the Fear of Being in Water

    Maria F. Montoya, Hannah Qiao, Prasanth Sasikumar, D. S. Elvitigala, S. J. Pell, Suranga Nanayakkara

  5. IEEE TVCG · Article
    VR.net: A Real-world Dataset for Virtual Reality Motion Sickness Research

    E. Wen, C. Gupta, Prasanth Sasikumar, Mark Billinghurst, J. Wilmott, E. Skow, A. Dey, Suranga Nanayakkara

    IEEE VR 2024 Best Paper Award

  6. IEEE VR
    A User Study on Sharing Physiological Cues in VR Assembly Tasks

    Prasanth Sasikumar, Ryo Hajika, Kunal Gupta, Tamil Selvan Gunasekaran, Yun Suen Pai, Huidong Bai

2023

  1. SIGGRAPH Asia
    Haptic Hongi – Reiterated

    Mairi Gunn, Tania Remana, Sachith Muthukumarana, Prasanth Sasikumar, Mark Billinghurst

  2. EMNLP
    EMO-KNOW: A Large Scale Dataset on Emotion and Emotion-cause

    Mia Huong Nguyen, Yasith Samaradivakara, Prasanth Sasikumar, Suranga Nanayakkara, Chitralekha Gupta

  3. SIGGRAPH Asia
    SensoryScape: Context-Aware Empathic VR Photography

    Kunal Gupta, Yuewei Zhang, Tamil Selvan Gunasekaran, Prasanth Sasikumar, Nanditha Krishna, Philip Pits, Conor Russomanno, Mark Billinghurst

  4. IEEE VR
    VRdoGraphy: An Empathic VR Photography Experience

    Kunal Gupta, Yuewei Zhang, Tamil Selvan Gunasekaran, Prasanth Sasikumar, Nanditha Krishna, Yun Suen Pai, Mark Billinghurst

  5. Creating Digitally (Springer) · Article
    haptic HONGI: Reflections on Collaboration in the Transdisciplinary Creation of an AR Artwork

    Mairi Gunn, A. Campbell, Mark Billinghurst, W. Lawn, Prasanth Sasikumar

  6. PhD thesis · Thesis
    Using Multimodal Interaction in Remote Collaboration

    Prasanth Sasikumar

2022

  1. ISMAR
    PSCVR: Physiological Sensing in Collaborative Virtual Reality

    Prasanth Sasikumar, Yun Suen Pai, Huidong Bai, Mark Billinghurst

  2. CHI
    Inter-brain Synchrony and Eye Gaze Direction During Collaboration in VR

    Ihshan Gumilar, Amit Barde, Prasanth Sasikumar, Mark Billinghurst, Ashkan F. Hayati, Gun Lee

  3. IEEE VR

2021

  1. Frontiers in VR · Journal
    Spatial Perception Enhancement in Assembly Training Using Augmented Volumetric Playback

    Prasanth Sasikumar, Soumith Chittajallu, Navindd Raj, Huidong Bai, Mark Billinghurst

  2. CHI
  3. Virtual Creativity · Journal
    First Contact – Take 2: Using XR Technology as a Bridge between Māori, Pākehā and People from Other Cultures in Aotearoa, New Zealand

    Mairi Gunn, Mark Billinghurst, Huidong Bai, Prasanth Sasikumar

2020

  1. SIGGRAPH Asia
    NeuralDrum — Perceiving Brain Synchronicity in XR Drumming

    Shyam Sundar Pai, Ryo Hajika, Karan Gupta, Prasanth Sasikumar, Mark Billinghurst

  2. JMUI · Journal
    The Effects of Spatial Auditory and Visual Cues on Mixed Reality Remote Collaboration

    Jing Yang, Prasanth Sasikumar, Huidong Bai, Amit Barde, Gábor Sörös, Mark Billinghurst

  3. CHI
    A User Study on Mixed Reality Remote Collaboration with Eye Gaze and Hand Gesture Sharing

    Huidong Bai, Prasanth Sasikumar, Jing Yang, Mark Billinghurst

2019

  1. SIGGRAPH Asia
    Come to the Table! Haere mai ki te tēpu!

    Mairi Gunn, Huidong Bai, Prasanth Sasikumar

  2. SIGGRAPH Asia
    HyperDrum: Interactive Synchronous Drumming in Virtual Reality using Everyday Objects

    Ryo Hajika, Kunal Gupta, Prasanth Sasikumar, Yun Suen Pai

  3. ISMAR
    Inter-Brain Connectivity: Comparisons between Real and Virtual Environments using Hyperscanning

    Nastaran Saffaryazdi, Amit Barde, Pawan Withana, Nakul Patel, Prasanth Sasikumar, Mark Billinghurst

  4. ISMAR

2018

  1. MSc thesis · Thesis
    Haptic contact in immersive 360° cinematic environment

    Prasanth Sasikumar

Writing

Notes and longer pieces on the smart-glasses landscape and what we have built.

  1. Apr 2026 · 5 min read
    Shared Perception

    Mixed reality collaboration through shared attention, gaze, and action.

  2. Mar 2026 · 5 min read
    The 2026 Smartglasses Landscape: 53 Devices, 15 SDKs, and What It All Means

    A comprehensive look at the smartglasses market in 2026 — from AI-powered audio frames to full 6-DoF spatial AR — and what developers and businesses need to know.

  3. Jan 2025 · 5 min read
    Building a custom workshop platform in 3 days

    How we used Copilot to build a complete workshop collaboration platform in 2 days!

  4. Jan 2025 · 6 min read
    XR After 8 Years: Why Hasn't It Gone Mainstream?

    The disconnect between its promise and public perception.

FlowsXR

AI for smart glasses, from a distributed team of researchers and engineers.

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